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  Wargame Terrain Tutorial  

Tile Detailing - Woods

Step 1

Check the fit of the woods' inserts ( Fig 19).

Figure 19

fig 19.

Step 2

Delineate the scope of the woods in dark green (Fig 20). You are trying to disguise the rectangular shape of the inserts and create interesting little partly-concealed spots suitable for your base sizes.

Figure 20

fig 20.

Step 3

Paint the insert bases in the same shade of green. Add some glass sealant to improve adherence with the galvanised iron (Fig 21).

Figure 21

fig 21.

Step 4

Choose a suitable array of trees for the inserts (Fig 22). Position the trees on the insert such that no branches protrude over the edge of the base. This minimises entanglement when the inserts are removed for troop positioning.

Figure 22

fig 22.

Step 5

Fill in the underbrush and woods verge at the same time. Add each type of underbrush one at a time to all inserts and the tile (Fig 23), (Fig 24)

Figure 23 Figure 24

fig 23.

fig 24.

Step 6

Once the major undergrowth is in place and dry, the fun begins. You need a collection of woods' floor debris and dirt ( Fig 25). Do the fine detail in small sections using PVA as the adhesive ( Fig 26). Add the limb debris and smaller shrubs first ( Fig 27). Do the dirt and paths next (Fig 28). (Tip: You will end up with dozens of Woods Inserts so plan ahead. If you want continuous pathways through forests ensure that the paths exit each base at common locations). Put on the final mixed flock ( Fig 29). Repeat for the remainder of the insert ( Fig 30). Any visible PVA will appear like wet ground when dry.

Figure 25 Figure 26 Figure 27 Figure 28

fig 25.

fig 26. fig 27. fig 28.
Figure 29 Figure 30    

fig 29.

fig 30.    

Step 7

Follow the same steps for the woods verge on the tile (Fig 31).

Figure 31

fig 31.

Step 8

When fully dry, place the inserts into their slots ( Fig 32) and disguise the edges with extra bushes.

Figure 32

fig 32.

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